Injection Deflection | Trailer

This short 3D animation is based off of the game I was the artist for, Injection Deflection. I was inspired by the process of its creation.
I modeled the hospital and characters using blender. I used a rig to control the character movements and used key framing to execute the animation.
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Underwater Train

What if our civilization could expand undersea? This could be a possibility in the distant future, but currently this idea is nearly impossible. Currently we are able to dive into the depths of the ocean with special equipment, however, it is very limited. My project aims to explore the future of an underwater transportation system by utilizing a 3D modeled environment and animation.
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Low Poly

This is a low poly environment created using blender. I wanted to create a dreamscape that can capture the eye. I used lighting to achieve a dramatic and dreamlike affect.